Jump to content

Raphi

Habitué
  • Content Count

    5,146
  • Joined

  • Last visited

  • Days Won

    150
  • Country

    France

Raphi last won the day on July 15

Raphi had the most liked content!

Community Reputation

801 Gourou Supreme-Elite

2 Followers

About Raphi

  • Rank
    The One

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Bientot fini bg
  2. Yo les gars, Pour ma map jail, j'ai prévu un jeu où les terros devront choisir parmi 2 choix d'un dilemme, à chaque fois l'équipe la moins nombreuse perdra de la vie. Il me faut une liste d'une centaine de dilemme afin que le jeu ne soit jamais redondant, je vous fais quelques exemples, ça peut aller sur n'importe quel thème, mais il faut que ce soit compréhensible pour les étrangers! Lord of the Ring VS Harry potter Jedi VS Sith Banane VS Fraise Chocolat VS vanille Chat VS Chien RAP vs ROCK Trump VS Kim Jung Un France VS England Salé VS Sucré AK VS M4 Bhop VS Surf Velo VS Skate Mcdo VS Burger King Pedophile VS Necrophile Coca VS Pepsi Twix VS Mars
  3. 3h30 plus tard... Manque plus qu'une 3d skybox, de la végétation et 2 accès à la salle des jails
  4. 5h30 de plus, j'ai globalement fini le design de la salle principale, et j'ai commencé l'exterieur, un peu galère a faire le layout mais j'commence à avoir un truc pas mal (Sceen depuis Hammer, j'ai pas envie de compiler l'exterieur tant que c'est pas fini): Au dessus des jails ce sera ouvert et on a la vision de l'exterieur, je sais pas encore si je vais me servir du toit du batiment a gauche (pour l'instant y'a rien dedans)
  5. 2h de plus, j'aime bien la 2ème salle mais par contre la grande pièce ça fait chelou, ça manque de quelque chose
  6. Concours de map lancé, premier jet, 3h30 de mapping:
  7. Ils ont l'oeil ces enfoirés de Ricains, des trucs à fix: -Build to Escape needs to turn off teleporters when start is pressed a second time-it would be better in hardcore colors if you were teleported to face the screen instead of the side-the platforms to jump up to bouncing bhop are super dark and hard to see-it's very hard to see where to go at the top of the first section of bouncing bhop-obstacle course could use some music-there's no way to tell if dubstep spike hard mode is off without starting it -Bomb Toss Game - Starting the game and then pressing Stop will allow a few players to leave, but will keep putting others in the game, assigning them to a new color each time. People are also able to walk back into the game when this happens. When people are recalled they also keep their bombs and their colored player model, which should be set back to the default color instead. Here's a video showing this, which we tested multiple times: https://streamable.com/zn56un -Building Game - The trigger for equipping your knife back after winning is too small so you can run around in the winner box and constantly have it re-equip a knife. This can cause a lot of server lag. -Dubstep Spikes - Pressing the Difficulty button while the game is going makes it so the Stop button has to be pressed twice to stop the game. Not a huge issue as nobody should be changing difficulty during a game. Dark Lighting Stairs https://gyazo.com/d3e087a166d8249866e82dfe6cc4dd9d Stairs 2 https://gyazo.com/003b2e11b3ffcc48496dded3711b1dd9
  8. CHANGELOG FINAL: HARDCORE COLORS - Added game name - Added rules - Added a reset security for the trigger_hurts - Removed the death when you fall - Added damage when you fall - Fixed velocity reset when teleported - Added a "start" color AGGRESSIVE CHICKEN - Added game name - Added rules - Added trigger to prevent chicken beeing stuck in the wall ICESKATE LONGJUMP - Added game name - Added rules - Edited the jumping area - Removed fall damage at the end of the game - Added button spam protection - Game playable multiple time now BUILD TO ESCAPE - Edited rules - Added winner marker - Added Teleport marker - Game now reseted after it's finished - Fix the brocken blue color REFLEX UPGRADER - Added rules - Added a pusher for the "left or right cases" to push Ts out of the boxes when the hurt is disabled - Added a Booster indicator to understand better the "go higher" rule - Replaced the "Go Higher" with "Take the booster" - Added playerclip around the game to protect CTs when the "Take the booster" case happen CELLS & ARMORY - Changed lenght of invisible vent - Changed vent color in vip cell - Added more names in Cells - Fixed Kevlar bug in armory - Added playerclip between items to prevent someone to pick them all fastly - Removed particles OBSTACLE COURSE - Added game name - Made the first jump easier BHOP - Added game name CLIMB - Added game name - Added teleport and winners marker GRAVITY RACE - Added Rules and explanation - Fixed the music selection bug - The game can be played multiple time now BOUNCING BHOP - Added explanations - Added teleport and winners marker TRAITOR - Changed the game, now every T has a knife and that's an HUNGER GAME - Added Start marker KARTING - Added race mini map - Fixed the STOP button - Added game name HE THROW - Added game name - Added a reset button - Added text "Press E to have a new nade" WING WING - Added game name - Added NOOB mode (10% damage than orignal version, and slower timer) - Divided by 2 the damage of PROS mode and reduiced by 50% original dmg CHAINSAW GAME - Renamed it "TRAITOR" and added game name - The chainsaw now spawn RANDOMLY (7 positions) - A chainsaw can only kill 1 player, then a new one respawn DUBSTEP SPIKES - Added game name - Decrease music follow from 10 to 7 - Added hard mode - Added medic BASKET BOMB - Removed "color filter" - Added scoreboard SECRETS EDITS - Added one Sawed off - Moved some weapons stuck in walls (CSGO Update broke it) - Buff on the Kleiner secret - Fixed lego spawner secret
  9. CHANGELOG LEGOBELS 12/04 (pas encore fini) HARDCORE COLORS - Added game name - Added rules - Added a reset security for the trigger_hurts - Removed the death when you fall - Added damage when you fall - Fixed velocity reset when teleported - Added a "start" color AGGRESSIVE CHICKEN - Added game name - Added rules - Added trigger to prevent chicken beeing stuck in the wall ICESKATE LONGJUMP - Added game name - Added rules - Edited the jumping area - Removed fall damage at the end of the game - Added button spam protection - Game playable multiple time now BUILD TO ESCAPE - Edited rules - Added winner marker - Added Teleport marker - Game now reseted after it's finished - Fix the brocken blue color REFLEX UPGRADER - Added rules - Added a pusher for the "left or right cases" to push Ts out of the boxes when the hurt is disabled - Added a Booster indicator to understand better the "go higher" rule - Replaced the "Go Higher" with "Take the booster" - Added playerclip around the game to protect CTs when the "Take the booster" case happen CELLS & ARMORY - Changed lenght of invisible vent - Changed vent color in vip cell - Added more names in Cells - Fixed Kevlar bug in armory - Added playerclip between items to prevent someone to pick them all fastly Obstacle Course - Added game name - Made the first jump easier BHOP - Added game name
  10. Ptdr au début j'me suis dit "putain c'est quelle map ça"
×
×
  • Create New...